Hello Hans-Joerg
On 11/01/2005, you wrote:
Daniel Weßling wrote:
I in my opinion thinks that we should not base oo on aos4 but on aos3.1
- in this case we would have the possibility to add more coders from
the mos/classic os + aros side, which would help getting ready faster. Later on I would suppose to make it aos4 as in the second step.
Is there any MorphOS/AROS coder on the list? I've seen complaints about "locking them out" on various (mostly german) fora, but so far haven't seen anyone actually asking.
...
In any case, it might be possible to cross-develop on all targets at once, but I for one cannot develop for 3.1 - I neither have a system to run it on anymore, nor do I have any compiler or similar that produces 68k.
I'm sure we have plenty of people who can compile & test on 3.x
There are other considerations. For example, we have pthreads for OS 4. Threading could be very well done with that. Is there anything like that for 3.1? AROS? MorphOS? If yes, fine, but if not, additional effort is required to provide them.
I have no idea... these are things wich need looking into at a later state tho.
Regards